Description – In this latest update, Yhwach has undergone several changes:
- Sprite Adjustments: New separated sprites for Air-guard and Crouch-guard (including transformation versions).
- New Portraits: Large and small portraits updated to match the new sprite changes.
- Overall Nerf: Reduced overall power (lower damage, power-consuming attacks no longer restore power on hit, including specials, with health only regenerating in Super Transformation mode).
- Additional Features: New Taunt (back + S), SuperJump, and smoother combo timing/animation with many hitbox changes.
- More Animations: Added more movement during power charge, and in transformed mode, the character’s colors now match the “normal” form (small palette tweak).
- Trap Removal: Shadows from traps have been removed, and identical particles now appear when running forward and back.
- Reworked Special 1200: (Down, forward, C) has been slightly reworked—hold C to power up the speed and strength of the arrow.
- Enhanced Effects: Super pause, effects, and sounds have been added to all special moves. Hurt sounds now play correctly, and the break sound level has been reduced (it was very loud).
- Sound Fixes: Intro and power charge sounds now stop properly.
- Super Transformation Update: A short cutscene has been added for the Super Transformation (first transform with down + S, then transform again with down + S, requiring enough power).
- Disabled Animations: Ishida and Ichigo animations have been disabled (but they are still there if needed).
- Air Attack “A” Changes: The aerial attack “A” during transformation has been changed to lead into a non-transformation animation.
Description – In this latest update, Yhwach has undergone several changes:
- Sprite Adjustments: New separated sprites for Air-guard and Crouch-guard (including transformation versions).
- New Portraits: Large and small portraits updated to match the new sprite changes.
- Overall Nerf: Reduced overall power (lower damage, power-consuming attacks no longer restore power on hit, including specials, with health only regenerating in Super Transformation mode).
- Additional Features: New Taunt (back + S), SuperJump, and smoother combo timing/animation with many hitbox changes.
- More Animations: Added more movement during power charge, and in transformed mode, the character’s colors now match the “normal” form (small palette tweak).
- Trap Removal: Shadows from traps have been removed, and identical particles now appear when running forward and back.
- Reworked Special 1200: (Down, forward, C) has been slightly reworked—hold C to power up the speed and strength of the arrow.
- Enhanced Effects: Super pause, effects, and sounds have been added to all special moves. Hurt sounds now play correctly, and the break sound level has been reduced (it was very loud).
- Sound Fixes: Intro and power charge sounds now stop properly.
- Super Transformation Update: A short cutscene has been added for the Super Transformation (first transform with down + S, then transform again with down + S, requiring enough power).
- Disabled Animations: Ishida and Ichigo animations have been disabled (but they are still there if needed).
- Air Attack “A” Changes: The aerial attack “A” during transformation has been changed to lead into a non-transformation animation.
Characters With The Same Theme
Characters With The Same Theme